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Maze Design Challenge

Students solve printed mazes, then design their own and swap with a partner, exploring paths, dead ends and simple algorithms.

Learning outcomes

  • Plan a route and backtrack from dead ends
  • Describe a solving strategy in clear steps
  • Design a puzzle that has exactly one solution

What you need

  • Printed mazes in Easy, Medium and Hard
  • Squared paper and pencils
  • Coloured pens for tracing paths

Puzzle tools used

All tools are free, with no sign-up, and every sheet can be printed with an answer key.

Step by step

  1. Print one Easy and one Medium maze per student from the Maze tool. Keep the solution view open on your screen.
  2. Students solve the Easy maze and trace the path in colour. Ask them to note where they hit dead ends.
  3. Introduce the wall-follower idea: keep one hand on the left wall and walk. Let students test whether it always works on the Medium maze.
  4. Pairs now design a small maze on squared paper, making sure there is only one path from start to finish.
  5. Partners swap and solve each other's mazes. The designer checks the answer and explains any dead ends they built on purpose.

Differentiation

Support

Give students a 5 x 5 grid for their own design and a pre-drawn path to build walls around.

Extend

Challenge students to write their solving strategy as numbered steps that another student could follow without looking at the maze.

Discussion questions

  • How did you decide which way to turn at a fork?
  • What makes a maze hard: size, dead ends, or both?
  • How is following a rule like a computer program?

What to look for

Students backtrack deliberately, record a strategy in steps, and design mazes that really have a single route.

Frequently asked questions

Are the generated mazes always solvable?

Yes. The generator builds a maze with a single continuous path from start to finish.

Does this teach coding?

It introduces algorithmic thinking: following a rule, testing it and describing it in steps. No coding is needed.

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